Tricky Skulltag

Tricky Skulltag (or just TrickyST for short) is a megawad for Doom II and the Skulltag source port. It is a multiplayer mod built for the eponymous Skulltag game mode, by a mapping team led by James Esquibel (Cyber). Development started on June 11, 2007 and was completed on June 27, 2008, with a total of 26 maps by various authors. The megawad is notable for its eclectic and creative maps, showcasing ideas seldom seen in Skulltag or adjacent Capture the Flag mapsets, with most of the maps geared towards public play rather than strictly competitive action.

Levels

 * MAP01: Tech Facility by James Esquibel (Cyber)
 * MAP02: Underground Base by Cyber
 * MAP03: Forgotten Ruins by Cyber
 * MAP04: Past, Present, Future, Hell by Rickey Esquibel (RabbitLord)
 * MAP05: Sub-Zero Snowfield by Cyber
 * MAP06: Toxic Plant by Cyber
 * MAP07: Cavern Base by RabbitLord
 * MAP08: Dark Fortress by Cyber
 * MAP09: Fortress of Hell by Cyber
 * MAP10: Doomfiend's Domain by Doomfiend
 * MAP11: Center of Illusions by Doomfiend
 * MAP12: Mechanical Base by Cyber
 * MAP13: Strongbox Revival by Matthew Krehbiel (Ghastly)
 * MAP14: Hissy's Forest by Cyber
 * MAP15: Entrance to Phobos by Cyber
 * MAP16: Oceanic View by Cyber
 * MAP17: Medieval Assault by Cyber
 * MAP18: City Limits by Cyber
 * MAP19: Center of the Void by Cyber
 * MAP20: Revisiting RJ Canyon by Cyber
 * MAP21: Easton Kingdom by Doomfiend
 * MAP22: Checkmate by Aerial
 * MAP23: Siege in the Void by Keo
 * MAP24: Redemption by Rabbit Lord
 * MAP25: Anything but Tangerines by Doomfiend
 * MAP26: Final Judgement by Cyber

Soundtrack

 * MAP01:
 * MAP02:
 * MAP03:
 * MAP04:
 * MAP05:
 * MAP06:
 * MAP07:
 * MAP08:
 * MAP09:
 * MAP10:
 * MAP11:
 * MAP12:
 * MAP13:
 * MAP14:
 * MAP15:
 * MAP16:
 * MAP17:
 * MAP18:
 * MAP19:
 * MAP20:
 * MAP21:
 * MAP22:
 * MAP23:
 * MAP24:
 * MAP25:
 * MAP26:
 * Title screen:
 * Intermission: